I want to use the online but it load infinitly

hi, i wanted to play online with the cemu emulator but when i go online it load infinitly, on MK8, Splatoon or even the friend list.

Ive been through a lot of forum, even here, but i can’t find any solution, i do not have 5 friend or more, i want to know if you guys have found anything…

thanks

I get this problem when Connecting to Splatoon on Wii U infinite

Searching Battle… but After 5 mins It kicks me out with errore Unable to connect to the other user’s console

for me it works on my physical wiiu but not on cemu

If you’re having a problem with an online game loading infinitely on Cemu, then you likely received an error while logging in that isn’t being displayed.

To troubleshoot, please send your log.txt that Cemu creates. This can be found in the same directory as the executable.

Now it works strangely

@Corteo

Can you follow these instructions?

sorry im a new user so i cant make any attachements, do you want me to copy paste it ?

Yeah. That works fine.

\[19:03:18.748\] ------- Init Cemu 2.6 -------
\[19:03:18.749\] Init Wii U memory space (base: 0x0000022495440000)
\[19:03:18.749\] mlc01 path: D:/Cemu/Cemu_2.6/mlc01
\[19:03:18.749\] CPU: AMD Ryzen 7 7435HS
\[19:03:18.749\] RAM: 16068MB
\[19:03:18.749\] Platform: Windows 10 Pro (Build 9200)
\[19:03:18.749\] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
\[19:03:28.320\] Mounting title 0005000010176a00
\[19:03:28.320\] Base: D:/Cemu/Cemu_2.6/mlc01/usr/title/00050000/10176a00 \[Folder\]
\[19:03:28.320\] Update: D:/Cemu/Cemu_2.6/mlc01/usr/title/0005000e/10176a00 \[Folder\]
\[19:03:28.320\] DLC: Not present
\[19:03:28.327\] COS: System fonts found. Generated shareddata (26609KB)
\[19:03:28.331\] Recompiler initialized
\[19:03:28.486\] ------- Init Vulkan graphics backend -------
\[19:03:28.493\] Vulkan instance version: 1.4
\[19:03:28.507\] Using GPU: NVIDIA GeForce RTX 4060 Laptop GPU
\[19:03:28.507\] Driver version: 596.49
\[19:03:28.507\] Vulkan: present_wait extension: supported
\[19:03:28.507\] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64
\[19:03:28.573\] Using available debug function: vkCreateDebugUtilsMessengerEXT()
\[19:03:28.573\] Vulkan device memory info:
\[19:03:28.573\] Heap 0 - Size 7956MB Flags 0x00000001
\[19:03:28.573\] Heap 1 - Size 8034MB Flags 0x00000000
\[19:03:28.573\] Memory 0 - HeapIndex 1 Flags 0x00000000
\[19:03:28.573\] Memory 1 - HeapIndex 0 Flags 0x00000001
\[19:03:28.573\] Memory 2 - HeapIndex 1 Flags 0x00000006
\[19:03:28.573\] Memory 3 - HeapIndex 1 Flags 0x0000000e
\[19:03:28.573\] Memory 4 - HeapIndex 0 Flags 0x00000007
\[19:03:28.664\] ------- Loaded title -------
\[19:03:28.664\] TitleId: 00050000-10176a00
\[19:03:28.664\] TitleVersion: v288
\[19:03:28.664\] TitleRegion: EU
\[19:03:28.664\] Save path:   D:/Cemu/Cemu_2.6/mlc01/usr/save/00050000/10176A00/user/
\[19:03:28.664\] Shader cache file: shaderCache/transferable/0005000010176a00.bin
\[19:03:28.664\] gameprofile path: gameProfiles/0005000010176a00.ini
\[19:03:28.664\] RPX hash (updated): 9dbcf237
\[19:03:28.664\] RPX hash (base): 8d354cea
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 1022:161e
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 214b:7260
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 1022:161d
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 048d:c999
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 0489:e0cd
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 1022:161f
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 0461:4e8e
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 1058:2630
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 214b:7260
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 5986:216a
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 349c:0418
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 30fa:0400
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 1022:15d6
\[19:03:28.678\] nsyshid::BackendLibusb: device not on whitelist: 1022:15d7
\[19:03:28.727\] Loaded module ‘gambit’ with checksum 0x659c782e
\[19:03:28.727\] RPL link time: 63ms
\[19:03:28.769\] HLE scan time: 31ms
\[19:03:28.769\] ------- Active settings -------
\[19:03:28.769\] CPU-Mode: 3 (gameprofile)
\[19:03:28.769\] Load shared libraries: true (gameprofile)
\[19:03:28.769\] Use precompiled shaders: 0 (gameprofile)
\[19:03:28.769\] Full sync at GX2DrawDone: true
\[19:03:28.769\] Strict shader mul: true
\[19:03:28.769\] Async compile: false
\[19:03:28.769\] Console language: 2
\[19:03:28.932\] ------- Activate graphic packs -------
\[19:03:28.936\] Applying patch group ‘SplatoonV288uw’
\[19:03:28.936\] Activate graphic pack: Splatoon/Graphics \[Presets: 16:9 (Default),1920x1080 (Full HD),1600x900 (HD+),High (200%),100%,2x\]
\[19:03:28.937\] Applying patch group ‘Splatoon_60FPSPlaza’
\[19:03:28.938\] Activate graphic pack: Splatoon/Mods/60FPS In Plaza
\[19:03:28.938\] Applying patch group ‘Splatoon_ForceMultiplayerPortNumber_v288’
\[19:03:28.939\] Activate graphic pack: Splatoon/Workarounds/Multiplayer network port \[Presets: UDP 58000\]
\[19:03:28.939\] ------- Init Audio backend -------
\[19:03:28.939\] DirectSound: available
\[19:03:28.939\] XAudio 2.8: available
\[19:03:28.939\] Cubeb: available
\[19:03:28.939\] ------- Init Audio input backend -------
\[19:03:28.939\] Cubeb: available
\[19:03:28.939\] ------- Run title -------
\[19:03:28.939\] Graphic pack “Graphic Options” prevents rendertarget size optimization. This warning can be ignored and is intended for graphic pack developers
\[19:03:29.315\] Shader cache loaded with 1292 shaders. Commited mem 113MB. Took 375ms
\[19:03:29.670\] IOSU_ACT: using account Corteo in first slot
\[19:03:33.764\] HTTP request received response 400 but expected 200
\[19:03:33.764\] Account response with error code 106
\[19:03:33.764\] Message from server: Invalid account ID or password
\[19:03:33.764\] ACT_GetNexToken(): Failed to retrieve OAuth token