Help With MK8 on Cemu - Infinitely Loading

Hello. Hope there is still someone in this thread. What if I don’t have any friends, but still have this problem?

I moved this to its own thread so it can be addressed appropriately.

The thread it was originally posted to:

cc @support-helper if any of you might have some insight

Under %appdata%/Cemu, there should be a log.txt file containing info about your game session. Please send the full log if you can. If you aren’t able to upload the file, paste the last 20 or so lines of the log.

[11:35:27.343] ------- Init Cemu 2.6 -------
[11:35:27.344] Init Wii U memory space (base: 0x0000020476bd0000)
[11:35:27.344] mlc01 path: C:/Users/NINSHI/AppData/Roaming/Cemu/mlc01
[11:35:27.344] CPU: AMD Ryzen 5 7640HS w/ Radeon 760M Graphics
[11:35:27.344] RAM: 15556MB
[11:35:27.344] Platform: Windows 10 Pro (Build 9200)
[11:35:27.344] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
[11:35:28.232] Title has missing meta .xml files. Title path: C:/Users/NINSHI/AppData/Roaming/Cemu/mlc01/sys/title/00050030/10010209
[11:35:38.020] Mounting title 0005000010176a00

11:35:38.020\] Base: C:/games/Cemu_2.6/games/Splatoon \[AGMP01\] \[Folder

[11:35:38.020] Update: Not present
[11:35:38.020] DLC: Not present
[11:35:38.075] COS: System fonts found. Generated shareddata (25433KB)
[11:35:38.079] Recompiler initialized
[11:35:38.247] ------- Init Vulkan graphics backend -------
[11:35:38.259] Vulkan instance version: 1.4
[11:35:38.302] Using GPU: AMD Radeon 760M Graphics
[11:35:38.302] Driver version: 26.6.2 (LLPC)
[11:35:38.302] Vulkan: present_wait extension: unsupported
[11:35:38.302] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128

One thing that I’m noticing here is that you don’t have the latest update of Splatoon. Have you dumped the 2.12.1 update to use with Cemu?

Now I updated the game to what seems to be the latest version, cemu says that the game version is 288, but the problem persists

What about the line where it says "Title has missing meta .xml files”?

I also tried going online in Mario Kart 8. The game itself works, but the problem is the same - an endless connection to the servers.

This doesn’t seem to be the full log, there’s usually more information than this

Log messages below ------- Run title ------- is where the problem may lie

I posted somewhere else but I should make a really complete “Mario Kart for Dummmies” a parody of the dummy books. Ill make a rough one here as I have went through a lot of trial and error with Cemu.

1.) Check your Cemu version, make sure to use the Nightly if you want more stability. I have tested 2.6 and the nightly(s) back to back and the nightlys have significantly less stutter and lows.

2.) Once on the nightly version of cemu, usually designated by a string of numbers/letters you can proceed to then re-rip** your information off of your Wii U console with the program Dumpling. The quickest and easiest method I have found is to take your usr/bin and all of the files you need and then dump them to the sd card.

3.) Since you already have/had cemu installed, there will be folder in your %appdata% Roaming folder titled just Cemu. You’re going to want to replace the mlc01 and the otp and seeprom bins in that folder.

Step 4.) Check Cemu once opened for a game update/title update to make sure your game is on the latest version, which iirc is 4.2 for MK. Make sure all community graphic packs are also updated.

I know this sounds like a re-hash of their tutorial but this is the absolute quickest and easiest way I have found that solves either random error codes, or inf- loading.

Crucial: It is okay to just paste over and replace the seeprom and otp .bin files, as you technically have your Wii U as a backup, but it doesn’t hurt to save those files in a folder on your desktop.

This is a website that provides developer builds from any github branch, and works for Cemu.

Please do not click the installer, and just stick with the portable version as I have found a lot of issues with the non-portable.

I can send the rest of the log if the forum allows it

[17:44:13.888] ------- Init Cemu 2.6 -------
[17:44:13.889] Init Wii U memory space (base: 0x0000022c97d80000)
[17:44:13.889] mlc01 path: C:/Users/NINSHI/AppData/Roaming/Cemu/mlc01
[17:44:13.889] CPU: AMD Ryzen 5 7640HS w/ Radeon 760M Graphics
[17:44:13.889] RAM: 15556MB
[17:44:13.889] Platform: Windows 10 Pro (Build 9200)
[17:44:13.889] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
[17:44:13.923] Title has missing meta .xml files. Title path: C:/Users/NINSHI/AppData/Roaming/Cemu/mlc01/sys/title/00050030/10010209
[17:44:15.564] Mounting title 0005000010176a00

17:44:15.564\] Base: C:/games/Cemu_2.6/games/Splatoon \[Game\] \[0005000010176a00\] \[Folder
17:44:15.564\] Update: C:/games/Cemu_2.6/games/Splatoon \[Update\] \[0005000e10176a00\] \[Folder

[17:44:15.564] DLC: Not present
[17:44:15.571] COS: System fonts found. Generated shareddata (25433KB)
[17:44:15.574] Recompiler initialized
[17:44:15.709] ------- Init Vulkan graphics backend -------
[17:44:15.737] Vulkan instance version: 1.4
[17:44:15.782] Using GPU: AMD Radeon 760M Graphics
[17:44:15.782] Driver version: 26.6.2 (LLPC)
[17:44:15.782] Vulkan: present_wait extension: unsupported
[17:44:15.782] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128
[17:44:15.782] Enable robust buffer access
[17:44:15.798] Using available debug function: vkCreateDebugUtilsMessengerEXT()
[17:44:15.798] Vulkan device memory info:
[17:44:15.798] Heap 0 - Size 2678MB Flags 0x00000000
[17:44:15.798] Heap 1 - Size 5356MB Flags 0x00000003
[17:44:15.798] Memory 0 - HeapIndex 1 Flags 0x00000001
[17:44:15.798] Memory 1 - HeapIndex 0 Flags 0x00000006
[17:44:15.798] Memory 2 - HeapIndex 1 Flags 0x00000007
[17:44:15.798] Memory 3 - HeapIndex 0 Flags 0x0000000e
[17:44:15.798] Memory 4 - HeapIndex 1 Flags 0x000000c1
[17:44:15.798] Memory 5 - HeapIndex 0 Flags 0x000000c6
[17:44:15.798] Memory 6 - HeapIndex 1 Flags 0x000000c7
[17:44:15.798] Memory 7 - HeapIndex 0 Flags 0x000000ce
[17:44:15.798] Memory 8 - HeapIndex 1 Flags 0x00000001
[17:44:15.798] Memory 9 - HeapIndex 0 Flags 0x00000006
[17:44:15.798] Memory 10 - HeapIndex 1 Flags 0x00000007
[17:44:15.798] Memory 11 - HeapIndex 0 Flags 0x0000000e
[17:44:15.798] Memory 12 - HeapIndex 1 Flags 0x000000c1
[17:44:15.798] Memory 13 - HeapIndex 0 Flags 0x000000c6
[17:44:15.798] Memory 14 - HeapIndex 1 Flags 0x000000c7
[17:44:15.798] Memory 15 - HeapIndex 0 Flags 0x000000ce
[17:44:22.000] Update check failed with CURL error 6
[17:44:22.026] ------- Loaded title -------
[17:44:22.026] TitleId: 00050000-10176a00
[17:44:22.026] TitleVersion: v288
[17:44:22.026] TitleRegion: EU
[17:44:22.026] Save path: C:/Users/NINSHI/AppData/Roaming/Cemu/mlc01/usr/save/00050000/10176A00/user/
[17:44:22.026] Shader cache file: shaderCache/transferable/0005000010176a00.bin
[17:44:22.026] gameprofile path: gameProfiles/0005000010176a00.ini
[17:44:22.026] RPX hash (updated): 9dbcf237
[17:44:22.026] RPX hash (base): 8d354cea
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 1022:15ba
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 1022:15c1
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 258a:002a
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 1d6b:0004
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 1ea7:0066
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 3277:0045
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 1a86:8095
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 1022:15b9
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 0489:e0e1
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 1022:15c0
[17:44:22.040] nsyshid::BackendLibusb: device not on whitelist: 27c6:5f10
[17:44:22.041] Loading RPL: /cafeLibs/snd_user.rpl
[17:44:22.079] Loaded module ‘gambit’ with checksum 0x659c782e
[17:44:22.080] Loaded module ‘snd_user’ with checksum 0x18dd4a90
[17:44:22.080] RPL link time: 31ms
[17:44:22.118] HLE scan time: 47ms
[17:44:22.118] ------- Active settings -------
[17:44:22.118] CPU-Mode: 3 (gameprofile)
[17:44:22.118] Load shared libraries: true (gameprofile)
[17:44:22.118] Use precompiled shaders: 0 (gameprofile)
[17:44:22.118] Full sync at GX2DrawDone: true
[17:44:22.118] Strict shader mul: true
[17:44:22.118] Async compile: true
[17:44:22.118] Console language: 10
[17:44:22.310] ------- Activate graphic packs -------
[17:44:22.310] ------- Init Audio backend -------
[17:44:22.310] DirectSound: available
[17:44:22.310] XAudio 2.8: available
[17:44:22.310] Cubeb: available
[17:44:22.310] ------- Init Audio input backend -------
[17:44:22.310] Cubeb: available
[17:44:22.310] ------- Run title -------
[17:44:22.767] Shader cache loaded with 1323 shaders. Commited mem 248MB. Took 449ms
[17:44:23.081] IOSU_ACT: using account NINSHI in first slot
[17:44:23.659] Loading RPL: /cafeLibs/erreula.rpl
[17:44:23.672] Loaded module ‘erreula’ with checksum 0x78536f23
[17:44:24.940] CURL web request failed with error 6. Retrying…
[17:44:25.942] Failed request /oauth20/access_token/generate
[17:44:25.942] ACT_GetNexToken(): Failed to retrieve OAuth token

Curl error 6. Damn that’s a new one.

That translates to “Could not resolve host”, so I’m assuming that your computer is failing to resolve the URL.

Can you open Command Prompt and run nslookup account.pretendo.cc? This can give us info about what your DNS is doing when it tries to resolve it, such as if it’s failing to resolve it. Please paste the full response from the command.

do you think it could be his internet connection itself? Router and the like

Please stay out of this. I have this handled currently.

1 Like

C:\Users\NINSHI>nslookup account.pretendo.cc
╤хЁтхЁ: UnKnown
Address: 192.168.1.1

Не заслуживающий доверия ответ: (an unreliable answer)
╚ь : account.pretendo.cc
Addresses: 2606:4700:20::6819:24c
2606:4700:20::6819:14c
104.25.2.76
104.25.1.76

Even with a VPN, there is an endless connection

You’re receiving this error despite your computer being able to resolve the address. Are you able to completely reinstall Cemu and attempt to open Splatoon with it.

I’m wondering if the Curl in your Cemu install is having issues.

I figured out what the problem was. Unfortunately, access to pretendo servers is blocked in my country. That’s why the emulator keeps trying to connect