Zelda TWWHD Randomizer Juxt Support (Dev approved, but having issues)

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Edited your post to actually have the quotes

The best way to help with this is to run a proxy server while playing on both the vanilla and modded versions of the game and then submitting the results (as 2 different sessions) on Discord through the upload dumps command. It’s possible that a number of issues are happening, including:

  • The game using the community ID and not the title ID
  • The title ID being wrong
  • The mod straight up not working with Miiverse
  • Etc.

To get network dumps you have a number of options:

  1. Follow these instructions to set up a proxy server. These steps are bit more complicated to set up, but they produce dumps we can easily throw into our proxies and you can see the requests happening in real time so you know when to stop
  2. Use the HokakuCafe fork made by @PN_quarky. You will have to compile it yourself, but once you do it Just Works™, your console will start dumping all it’s traffic to the SD card. However you lose the ability to see the requests live, so you have to just guess when you’re able to stop and we can only view these dumps in WireShark

Having network dumps of both successful vanilla requests AND failed modded requests will give us more insight. And if the tests show that after a few hours no requests were made at all, then you can conclude it’s an issue with the mod

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