If I created a program that reverse-engineer’s a video game’s online functionality, could I send it to Pretendo for utilization in their servers?
I’ve slightly adjusted your title as it was a bit long and also grammatically incorrect.
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Pretendo does not generally accept full server contributions. This is for several reasons, including that reviewing such a large amount of code outside of a pull request is very difficult and that the team is currently focusing on improving libraries and tooling:
That being said, if you’re a reverse engineer and you have done research on a game that you’d like to share, we’d love to see it!
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