Suggestion for pretendo hackless on 3ds


pretendo hackless is possible idk but the wiiu and 3ds both have dns so i think if it hackless on wiiu it can be also hackless on 3ds

It’s not that simple, we don’t know of any exploits on 3DS that can be utilised to access Pretendo without mods.

SSSL on Wii U utilises a bug (actually it might have been an oversight) in version 5.5.5.

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idk sssl utilizes a bug

idk i mite learn about software developement to understand this and also get more information on this

https://www.reddit.com/r/PretendoHub/comments/1hjjte0/do_you_think_there_will_be_a_hackless_version_of/
here my inspiration to ask this question

no way your still homebrewing this thing-

it not that i just asking about sssl on 3ds being possible

It is not currently possible, and very likely never will be. With all the exploits in the 3DS, if this was possible, it would have been discovered at this point.

If it was possible we would have done it

As you were already told, it’s not as simple as just “using DNS”. You can’t just change a DNS server and arbitrarily connect any domain to any server, otherwise there would be 0 security on the internet. While technically a DNS can point a domain to any IP, they couldn’t connect if using SSL (which these servers are). Clients and servers have certificates both signed by a common authority, and when a client connects to a server it uses its client certificate and verifies that the server is who it says it is based on its certificate. If either side rejects the other’s certificate, the connection doesn’t get established, because the connection can’t be trusted. Since we don’t have Nintendo’s certificate or access to the private key used to sign it, we can’t (under normal circumstances) establish a connection with their clients

In order for a hackless, DNS-based, method to work we need to have an exploit in how the system handles SSL certificates that allows us to bypass certificate verification on the client so that it accepts our server certificates

An exploit for that exists on the Wii U, but not the 3DS. There was one for the 3DS years ago that was kept secret (called SSLuigi by the people who originally found it), but it was independently discovered by someone else (under the name SSLoth) and reported to Nintendo because it had a larger security impact than originally known. It was patched, and no new exploits exist. We checked

We wouldn’t just be sitting on it and doing nothing if it was possible

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