SmashBros3ds-not enough rooms!

Hello,

I have just noticed no one posted that there is an issue about this, yet everybody i talked to who has tried ran into the same problem :

I’m not sure how many there are, but what is for sure is that there isn’t enough rooms in the “For Glory” 1v1 mode.
This is the mode that is by far the most used for online play, but the experience one has when going for that mode is to have a no-code “communication error”. From that point the only way to access the mode is to spam the A button through the mode and error again until one of the active players leave and give up their spot. After doing quite some testing with a bit less than a dozen people, it seems that there is only one room. It seems the same way for every other mode.

One of the test was to have someone from my friendlist with who i have a good internet connection to play with, to manage to go on “For Glory 1v1” and start playing with a stranger. Then I tried to join him, obviously got that mysterious “communication error”, so i mashed my A button and spammed the matchmaking, finally managing to get in the room with my friend… just half a second after the stranger he was playing with left.

I see people mentioning that issue all the time on the smash bros pretendo channel too. And all the times i’ve seen this issue adressed in general, or when i did myself, the answer is always “3ds has shitty netcode, nothing can be done about it”. But it’s clearly not. First of all, that never happened on Nintendo Network. Second, there is a error code when the connection is unsuccessful for whatever reason, poor signal or "shitty netcode. Third and last, the only other no-code com error is when players disconnect from a room, which can only happen AFTER they already managed to connect and be in a room together.

Like i said above, not with this one and the testing did empirically prove that the issue is on the Pretendo side of things.

What’s sad about this is that as i said to begin with, it is the mode people who are still active on the game go for the most, if not the only one, and they don’t really get a chance to benefit from smash being out of beta, it’s just the same as it was in testing in that regards, except when you’re insanely lucky and manage to get on the first time because of an open space. There is a lot of people who want to play without having to be on a discord server to have to manually add strangers to friend list just for simple matchmaking.

I would love to hear what devs think about that and if that issue is already known to them, because i personally find it weird that the game is out of beta with such a baffling flaw to experience it.

Thanks

The 1v1 For Glory issue is known. We have no projected time for a fix, however. Sorry :confounded:

Thanks for the response.

I understand that it’s not possible for the devs to give an ETA on their work and it’s totally fair. But there is no mention of it, from the outsider perspective it looks like it was ruled as a non-issue. My point is that it is an issue which imho doesn’t warrant the game to be out of beta testing, and if it does, then it should definitely be addressed. (it is just an opinion anyway, but it is informed and doesn’t come out of the blue)

Here is a copy-paste of the only announcement giving “details” about what works and what doesn’t :

Super Smash Bros for Wii U & 3DS are now stable enough and are available to everybody! Only fights are available at this time. Sharing of elements such as Miis, Stages, etc. are still in development.”

I think that statement is extremely vague and misleading when comparing to the state of readiness the online service is for that game. If it was just mentioned that the online modes outside of friend’s room are not finished or that doing friends room is the only somewhat reliable way to play, that would have avoided the confusion users have been running into for a few months now since it was made public.

To be honest, this issue did not seem to exist when it was in beta.

Usually, communication errors are P2P errors, which are (mostly) unrelated to the server itself. So something happened between it going from beta to production, and it’s not quite known what it is yet.

Right, that might be what has happened. As i mentioned above tho, the p2p disconnects or connection attempt failure are not the same as what is happening in 1v1 FG, these errors are like you said not related to the server itself. The number of lobbies in other modes than friends rooms is.

I know it takes time and also there are an other infinite number of other issues the dev are focused on tackling, but i just wish there was a clearer communication about what works and what doesn’t.

I’m happy friends room work that’s already huge, but it looks negligent to not specify that the most sought-after mode of playing is not reliable yet.

It was reliable. But when it went to prod, something went wrong and the cause isn’t even known yet. Like I said, the error itself still acts like a P2P error, which is why it’s complicated.

Yeah, i got it the first time. So it’s not reliable. And that’s what’s unclear in the communication.

As someone who’s practically grown up in the smash 4 3ds community, I’d also like to ask if you could make an announcement about these issues. Players are leaving because they think the game is dead, not because of a lack of rooms or issues that pretendo is currently trying to figure out. Would it be possible for you guys to make an announcement that goes into the specifics, so us smash 3ds players know what is going on? I am trying my best to preserve what is left of my dear community, and this would be a great help!

Neither of us can make announcements, we’d need to raise it up. I’m really sorry about the issues you’ve been experiencing though and I hope SSB4 can have a prosperous community in the future.

Who would we have to contact for an announcement, or could you possibly relay this information to someone who could make the announcement?
Also how would I go about raising it up? Do you mean this post? If you can give me a proper direction to follow, I’ll see what I can do

I think any developer can make an announcement, I have shared your post in the moderation chat but it’s just essentially gone without anyone seeing it.

I have a problem with smash bros for the 3ds, pretendo network works because it takes me to the character selection but nobody is ever online and i thought its because like it displays - nobody is online but i asked people on miiverse and they also are having the same issue and they are online at the same time as me??? Is this a server issue due to smash bros being in beta or is this a issue for our consoles and is there a fix?

@GamersInternatio why link the issue Detailedstone248 posted to here?
It is a different topic and the post doesn’t even make sense, they think smash bros is still in beta and they didn’t specify what mode they are using, as far as i’m concerned it could simply be they tried to make a friends room with people that don’t have their fc registered on their console.

The topic here is about the lack of communication regarding the most sought after online mode, for glory 1v1.

So that’s where it ends?

Judging by the contents of the message, it’s likely related surely? I imagine a few people would be experiencing a similar issue with the same settings as you

I just explained to you why its unrelated. The issue is not about settings, please read the post in full.

I also asked if that’s where it ends regarding trying to get an announcement for clarification. If something is just essentially gone without anyone seeing it, that means there is nothing else to do about it?

I am reading it in full. I did gloss over the fact that he said beta, but regardless I still don’t see why it’s not unrelated?

The user is struggling to find online matches when other people are online, same as you. Sure, the mode isn’t stated but you describe For Glory as the most active mode anyways.


I’ve raised it up again in the hope that someone sees it, but that’s all I can really do.

I’m not struggling to find matches, i don’t know how you understood that but what i wrote was very clear.
I have highlited the issue that hasn’t been communicated by your team about the random matchmaking online modes, in particular for glory 1v1.

Finding matches is easy, the only reliable part of the service for smash is by doing friends rooms and playing there.

Thanks for raising it up again, and i hope you can continue doing so until it gets attention, because i suppose when it gets ignored it isn’t voluntary given all the things your team is busy with.

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