I hosted battle and it barely lasted a few hours. (Keep in mind I host a 24/7 minigame server so a frequent crashes are very inconvenient)
Error Code 118-0006 signals a P2P error. The connection is getting lost in some way, with the internal error name being nn::pia::ResultNetworkConnectionIsLost.
This is not a Pretendo-based issue, but the nature of P2P-based games (which all Wii U and 3DS games are).
Has @mjthecat checked their NAT type?
Do you know who was in the game when you crashed?
So do you think my issue is also a bad nat type problem?
I host it doesn’t work it to enlisting server then doesn’t work will figure out issue friday
I’m not sure I understand.
Can I make my own minecraft wiiu hack cleint It. see other people making them and using them also it ok to hack if the host or people joining me are ok with it.
JOSHUA speak to me also can I hack in my own world loaded off
online?
Ngl, what you’ve been saying makes no sense
I don’t understand what you’re asking ![]()
can i hack if i host offline and can i hack if other people are ok with it
If it’s offline, how can you host?
Sure, if everyone is okay with it, hacking is fine. That is one of our Network Rules; hacking is fine in Private Lobbies if everyone consents to it. ![]()
(That’s why hacking in public lobbies is bannable in things like Mario Kart and Splatoon; it’s impossible for everyone to consent in a public lobby!)
offline hosting works online doesnt
Sniffler we must unite in a protest or something to get the developers attention! This is madness! (I’m getting this issue too lmao)
Are you also unable to host?
I’m trying to raise your issues up to staff but not having much luck atm
I can host but sometimes I get booted offline and it’s just so annoying
You should try hosting rn
Sure I can give it a shot
Give me a bit tho ok